Hellflame[1] is the Quirk used by Enji Todoroki.
Description#
Hellflame is an extremely powerful Quirk that gives the user fire-based abilities.
Enji can generate large fire blasts to incinerate his opponents and cover his body in flames. He can control the temperature of his flames to increase or decrease their destructive output,[2] and he can even heat them up to the point of turning them blue,[3] similar to his son Toya's own Quirk, Blueflame.
Shoto Todoroki inherited this Quirk as the left side of his Half-Cold Half-Hot Quirk,[4] while Toya inherited a more powerful version of Hellflame known as Blueflame, which, while stronger, is also dangerously taxing on Toya's heat sensitive body due to him inheriting his mother's cold tolerance rather than his father's high-temperature endurance.[5]
Weaknesses#
Hellflame will raise Enji's body temperature to dangerous levels if overused due to successive powerful attacks or drawn-out battles, impairing his physical abilities.[6] Unlike his son, Shoto, whose ice serves as a coolant for his flames, Enji can only revitalize himself by relying on outside help, such as other Heroes cooling him down with firehoses.[7]
While Hellflame can function in the rain, wet weather can still hinder the Quirk and cause Enji to lose his usual speed.[8]
Although Hellflame provides Enji with considerable tolerance to higher temperatures, it does not make him outright immune to heat, as seen when he started to receive some burns during his fight against Dabi.[9]
Usage#
Enji likes to keep his body in a flaming state to look more imposing as the Flame Hero: Endeavor.
Endeavor fights by using his flames to overwhelm his opponents with extreme heat. His attacks include large-scale flamethrowers, precise heat rays, and fists of fire, among other options.
Endeavor uses low-temperature flames on weaker opponents as a warning shot that normally incapacitates Endeavor's targets or to minimize the strain on his body. The Flame Hero raises the heat whenever he's trying to finish off the opponent; high-temperature attacks are meant to defeat foes definitively, as they raise Endeavor's body temperature significantly— a high-risk tactic that can backfire if he uses too many of these techniques.
Hellflame can also prevent Endeavor from falling by expelling fire jets through the soles of his feet, suspending the Flame Hero in mid-air. He can also eject flames from his back or feet to propel himself forward through the air, essentially giving him the ability to fly. This same ability can be used as a reverse thrust should Endeavor need to resist an attack.
Endeavor's signature move is called Flashfire Fist. It raises the flames to their maximum temperature to create a powerful heat ray that vaporizes any target. The heat from this attack raises Endeavor's body temperature to its limit and immediately impairs his abilities in the future.
The anime shows more combat applications for Hellflame. Endeavor can shape his flames to function like various weapons and heat the soles of his feet to anchor himself to walls through molten footprints, allowing him to run along their surface. Burning down a target at a cellular level is possible for him as well, letting him bypass healing or regenerative Quirks with flames of extreme temperatures.[3]
As seen during the Jaku Hospital Raid, Endeavor can also use the heat from Hellflame to cauterize severe injuries, which he did with Mirko following her battle against the High-End Nomus.[10]
After losing his right arm during the battle against All For One, Endeavor uses his Quirk to generate a fist made out of fire in place of that said arm.[11] In the same battle, he also uses his Quirk to shoot beams of fire from his eyes.[12]
Named Ultimate Moves#
Flashfire Fist: Endeavor's signature technique, in which he raises his fire's temperature to its highest level and maximizes his power. Doing so, the Flame Hero can unleash devastating flame attacks or increase his speed dramatically.
Jet Burn: Endeavor shoots flames out the back of his fist to propel it forward and delivers a powerful blow to the enemy. This was first seen used against Hood.[13]
Hell Spider: Endeavor shoots streams of fire out of his fingers to burn his enemy. The flames take a form similar to a spider's web, hence the name. Endeavor is seen to conjure the flames into something looking somewhat like a whip. The flames are hot enough to burn through Hood's muscles and dice a building apart.[14]
Prominence Burn: Endeavor burns brightly and intensely before shooting out a beam of highly pressurized flames. This attack is strong enough to overwhelm Hood's Super Regeneration and to incinerate it. However, the creature survives by tearing off its own head.[6]
PLUS ULTRA Prominence Burn: Going beyond his limit and grappling his target, Endeavor unleashes a Prominence Burn that is more powerful than the original, enabling him to put away villains such as the High-End Nomu Hood.[15][16]
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Hell's Curtain: Enji moves both of his fists back while concentrating all of his flames into a single point. He then tosses his arms forward, throwing a massive blanket of flames on to his opponent.[17]
Ignited Arrow: Endeavor shapes his flames into a harpoon-like arrow and throws it forcefully.
Hellfire Storm: This attack allows Endeavor to create a powerful flaming whirlwind that burns opponents within its range.[18]
Hell Minefield: This attack allows Endeavor to erupt a wave of intense flames across the ground.[19]
Vanishing Fist: Endeavor rushes towards his opponent while engulfing his arm in flames before delivering a powerful hook punch. This technique was first used against Tomura Shigaraki in the Paranormal Liberation War.
Vanishing Jet Burn: A combination of Jet Burn and Vanishing Fist, Endeavor forms a giant fist using his flames and blasts his opponent away with great force.
Trivia#
- Hellflame and Explosion have the second most Ultimate Moves used by their wielders after One For All, with 12 each.